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Filters

Filters are post-processing effects you can apply to Container Elements to achieve various visual styles. You add them in the Element Properties panel under the Filters section.

Filters are applied at the Container Element level, but affect all child elements within the Container Element.

Test out our available filters in our Filters QSApp.

Filter Types

Filter TypeUse Case
Drop ShadowCast realistic or stylized shadows behind an element
GlowCreate a colored halo or glow around an element
OutlineDraw an adjustable stroke around an element’s silhouette
DisplacementWarp pixels based on a map texture (ripples, heat haze, etc)
NoiseAdd film grain or static noise to an element
Kawase BlurFast, multi-pass blur for soft focus or motion blur
TwistSwirl pixels around a center point (vortex effect)
RGB SplitChromatic aberration—offset red, green, blue channels
CRTSimulate old CRT monitor scan-lines and curvature
Bloom (Advanced)Bright areas bleed glow onto surrounding pixels
Bulge PinchPush or pull pixels toward/away from a focal point
Liquid DissolveTransition effect that “melts” pixels away based on a noise mask