Filters
Filters are post-processing effects you can apply to Container Elements to achieve various visual styles. You add them in the Element Properties panel under the Filters section.
Filters are applied at the Container Element level, but affect all child elements within the Container Element.
Test out our available filters in our Filters QSApp.
Filter Types
Filter Type | Use Case |
---|---|
Drop Shadow | Cast realistic or stylized shadows behind an element |
Glow | Create a colored halo or glow around an element |
Outline | Draw an adjustable stroke around an element’s silhouette |
Displacement | Warp pixels based on a map texture (ripples, heat haze, etc) |
Noise | Add film grain or static noise to an element |
Kawase Blur | Fast, multi-pass blur for soft focus or motion blur |
Twist | Swirl pixels around a center point (vortex effect) |
RGB Split | Chromatic aberration—offset red, green, blue channels |
CRT | Simulate old CRT monitor scan-lines and curvature |
Bloom (Advanced) | Bright areas bleed glow onto surrounding pixels |
Bulge Pinch | Push or pull pixels toward/away from a focal point |
Liquid Dissolve | Transition effect that “melts” pixels away based on a noise mask |